PTOTRCTJournal of neuroengineering and rehabilitation2025

Variants of active assist robotic therapy: feasibility of virtual assistance and proprioceptive training as gauged by their effects on success and motivation during finger movement training after stroke.

Andria J Farrens, Dylan Reinsdorf, Luis Garcia-Fernandez and 5 others

PMID 40682190

WHAT IT FOUND

Two new robotic hand-training modes kept stroke survivors engaged and successful.

Virtual assistance worked without physical support, but users felt less competent than those with physical help. Proprioceptive games were harder and less enjoyable, though still feasible with high assistance.

Key findings

01Virtual assistance allowed participants to achieve high game success rates without physical robotic support, but they reported significantly lower motivation and perceived competence compared to those receiving physical assistance.

02Proprioceptive training was more challenging, requiring significantly more physical assistance and yielding lower success rates than standard training, yet remained feasible for individuals with proprioceptive impairments.

03Gameplay success was the strongest predictor of enjoyment across all training modes, while physical assistance specifically improved feelings of competency.

STILL TO COME

How it was doneWhat they foundWhat it means for PTsWhat it means for OTs

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What it does not show

This was a feasibility study with a small sample size (N=46) and short duration (3 sessions). Clinical outcomes (e.g., functional hand recovery) were not measured in this report; only game success and motivation were assessed. The study excluded patients with severe aphasia, severe spasticity, or major depression, so results may not apply to those populations. The proprioceptive training mode was less motivating and more difficult, which may affect long-term adherence. The study was part of a larger ongoing trial; long-term efficacy data are not yet available.

Declared interests

Funded by the National Institutes of Health. No other conflicts of interest reported.

The easy way to misread this

Do not interpret these results as evidence that Virtual or Proprioceptive training improves hand function more than Standard training. The study only measured game success and motivation during a short feasibility period; it did not assess clinical recovery of hand function.

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