PTOTRCTJournal of neuroengineering and rehabilitation2021

Transfer of mode switching performance: from training to upper-limb prosthesis use.

Anniek Heerschop, Corry K van der Sluis, Raoul M Bongers

PMID 34022945

WHAT IT FOUND

Five days of training switching modes on a simulator improved accuracy and speed on a functional task in able-bodied participants.

Neither a serious game nor direct myosignal feedback was superior to the other. The time needed to switch remained at least four seconds, which is likely too slow for everyday prosthesis use.

Key findings

01Both training groups improved switching accuracy and speed from pre-test to post-test, while the control group did not.

02There was no significant difference in transfer effects between the group trained with a serious game and the group trained with direct myosignal feedback.

03Despite improvement, the time needed to switch modes remained at least four seconds, which may discourage frequent switching in daily life.

STILL TO COME

How it was doneWhat they foundWhat it means for PTsWhat it means for OTs

Read the rest of this summary

You get three full summaries a month, free, and we do not ask for a card. Search, the TL;DRs and your library stay unlimited either way.

Already have one?

What it does not show

Participants were able-bodied, not actual prosthesis users, so the results may not generalize to people with amputations or congenital deficiencies. The training groups did not have equal amounts of switching practice; the game group performed fewer switching blocks because other parts of the game took longer. The software thresholds used for training were stricter than those in the actual prosthesis, which may have affected the magnitude of the transfer effect. The study used a simulator with a sweatband for electrodes, which does not replicate the weight and pressure of a real prosthesis socket. Sample size was small (28 participants total).

Declared interests

Funded by University Campus Fryslan and Revalidatiefonds Nederland. No commercial conflicts of interest were reported.

The easy way to misread this

Do not conclude that serious games are superior to standard myosignal feedback for training prosthesis users. The study found no significant difference in transfer between the two training methods. Also, do not assume this training will make switching fast enough for daily life; the time to switch remained at least four seconds, which is still slow.

Read it on PubMed →