SLPOtherJournal of autism and developmental disorders2016

Reduced Mimicry to Virtual Reality Avatars in Autism Spectrum Disorder.

Paul A G Forbes, Xueni Pan, Antonia F de C Hamilton

PMID 27696183

WHAT IT FOUND

Autistic adults copied avatar movement height slightly less than neurotypical adults, but the group difference was weak.

An avatar acting socially engaged did not increase copying. This lab task does not show VR social training works.

Key findings

01Participants’ finger movements reached higher peaks after high avatar movements than after low avatar movements.

02Both neurotypical and autistic adults showed significant copying of movement height, with similar reported effect sizes of 0.631 and 0.592.

03The avatar’s social engagement did not change copying, and the evidence for a group difference was weak.

STILL TO COME

How it was doneWhat they foundWhat it means for SLPs

Read the rest of this summary

You get three full summaries a month, free, and we do not ask for a card. Search, the TL;DRs and your library stay unlimited either way.

Already have one?

What it does not show

The study used a 2D screen-based VR environment, and participants rated the avatars as not very real, so the social manipulation may have failed because the avatars felt unrealistic. The avatars’ hand movements were based on human motion capture, but their head movements and smiles were animated, which may have reduced realism. The task required participants to remember a sequence of three targets, and the error rate was higher than in simpler reaction-time tasks, so task demands may have masked social effects. The sample was 25 neurotypical and 26 autistic adults, with high average IQ scores, so it may not apply to children or people with more severe communication needs. The group difference in mimicry was marginal, so the study does not clearly establish reduced mimicry in autism. The paper did not test a therapy, patient outcome, or VR training programme, so it cannot tell clinicians whether VR improves social communication. Some autistic participants did not meet the overall ADOS classification for autism or autism spectrum, although they met a subscale cut-off.

Declared interests

Funding was provided by the European Research Council. The supplied text does not report other conflicts of interest or author disclosures.

The easy way to misread this

Do not conclude that socially engaged VR avatars increase mimicry or that VR social-skills training is effective. The avatar’s engagement did not change copying, the co-presence ratings were low, and no clinical outcome was tested.

Read it on PubMed →