Immersive virtual reality: An effective strategy for reducing stress in young adults.
Sarah McGarry, Ashleigh Brown, Miranda Gardner and 3 others
PMID 40337613WHAT IT FOUND
Young adults described the beach VR session as relaxing, easy to use, and a distraction from stress.
The paper recorded lower heart rate after the session, but no control group tested whether VR caused it.
Key findings
01Participants described the immersive VR session as relaxing, time-efficient, easy to use, and distracting from everyday stressors.
02The study reported a lower mean heart rate after the session, with pre-session and post-session averages of 83.6 and 72.7.
03Participants wanted VR access at home, in workplaces, or at university, but they identified high cost and limited accessibility as barriers.
STILL TO COME
How it was doneWhat they foundWhat it means for OTs
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What it does not show
The sample was small and recruited through social media and snowball sampling, so it may not represent all young adults. Only 18 of the 21 participants completed both aspects of the study; one could not complete the VR session or post-session heart-rate measurement because of visual disturbances, and two had unusable heart-rate measurements because the chest strap malfunctioned. The session combined sitting in a quiet room, a 15-minute rest period, headset use, controller interaction, and a beach soundscape, so the contribution of the VR program alone cannot be separated. There was no control group, so the study cannot show whether the relaxation and heart-rate change were caused by VR rather than by sitting, resting, or simply taking a break. The authors noted that exact resting heart-rate data were not known. The study looked at a single VR session, so it does not show whether repeated use would help stress over days or weeks. Member checking was attempted, but no participants responded.
Declared interests
The authors declared no potential conflicts of interest and no financial support for the research, authorship, or publication.
The easy way to misread this
Do not read this as proof that immersive VR reduces stress. The study was small, had no control group, and the authors said the heart-rate decrease could have been caused by sitting and resting rather than by the VR session.